Dungeon Lootr New Class Update: 5 Exotics & Tournaments

Dungeon Lootr's Tournament Update adds 5 exotic classes, weekly solo and duo tournaments, and new codes. Here's every unlock method and first impressions.

The Dungeon Lootr new class update just landed, and it's the biggest content drop the game has seen in months. Five exotic classes, weekly tournaments with rotating modifiers, an exotic pity system, and a fresh batch of codes all arrived in the same patch — and players are already arguing about which new weapon is worth your spins.

If you're deciding whether to burn your saved spins, drop Robux on the bundle, or grind the tournament ladder for the rarest unlocks, this breakdown covers every acquisition route, ability kit, and early community verdict so you don't waste resources. The Dungeon Lootr new class update rewards planning, not impulse spending.

Helpful resources: complete codes list, beginner guide, and comprehensive guide.

What's in the Tournament Update?

The patch, which the community is calling the Tournament Update, focuses on competitive play and a fresh wave of exotic classes. Here's the headline content:

  • Solo and duo tournaments running weekly, with modifiers that change every opening
  • Five new exotic classes with wildly different unlock requirements
  • Anti-cheat and moderation measures specifically targeting tournament integrity
  • An exotic pity system for summon spins, which long-time players have requested for months
  • New redeem codes for lucky potions, GM blessings, and exotic ingots

One content creator who documented the entire patch noted that some classes will perform better than others depending on the week's modifiers — meaning tournament meta is designed to shift, not settle. That's a big departure from the usual "one S-tier class dominates everything" pattern.

All 5 New Exotic Classes and How to Unlock Them

This is the part everyone cares about. The five new classes are split across three completely different unlock paths: summoning, paid bundles, and tournament placement.

ClassTypeUnlock MethodDifficulty
DraonPhysicalClass summoning (exotic pity applies)Medium — RNG
EmbertideMagicClass summoning (exotic pity applies)Medium — RNG
HellfangUnknownLimited-time bundle (Robux)Easy — pay to unlock
HollowUnknownTop 5 finish in tournamentExtremely hard
Blade of DragoniaUnknownTop 15 finish in tournamentVery hard

The split matters. Two classes are pure RNG, one is a straight purchase, and two are locked behind leaderboard placements that require both strong gear and clean execution. Based on community reports, the top of the solo leaderboard is already posting damage numbers in the hundreds of millions — so tournament-locked classes are not casual unlocks.

Draon: Slow Swings, Massive Payoff

Draon is a physical-type exotic built around a three-stage combo called Dragonfall. Each stage recharges independently, which means you can chain them in sequence or stagger them:

  • Stage 1: A slam dealing 2.5x damage
  • Stage 2: A wide sweep dealing 4.5x damage
  • Stage 3: A stationary finisher dealing 7x damage

Its signature buff, Eye of the Dragon, lasts 25 seconds and grants +20% overall damage, +15% attack speed, faster skill animations, and 35% larger hitboxes. The passive, Elemental Reckoning, makes enemies take 35% more damage from all attackers for 5 seconds, with a 15% chance per cast to knock down enemies — including bosses.

The catch? Community testing consistently flags Draon as very slow before the buff goes up. Once Eye of the Dragon is active, the same abilities feel dramatically faster. If you main a physical build with a Spellbreaker-style title, this is the class to chase.

Embertide: The Combo Mage

Embertide is a magic-type exotic that pairs a built-in parry with a four-skill rotation designed to combo into itself:

SkillEffect
Flame StompGround slam with three flaming fissure eruptions
Whirling WhirlpoolSix hits, +25% damage while enemies have armor remaining
Blazing Descent25% chance to ignite enemies for 10 seconds (70% attack damage per second)
Tidal DetonationWater ball that releases seven homing projectiles

The key interaction: Blazing Descent ignites targets, and Tidal Detonation's homing projectiles hit harder against ignited enemies. In practice, players report the parry window on Whirling Whirlpool can lock down entire packs, making Embertide feel smoother than Draon out of the box.

Early community verdict is split. Some call it "mid" without a maxed title; others think it scales into one of the strongest magic options once fully built. The tier list consensus places Embertide in A-tier for now, citing homing projectiles as a strength but stationary casts and low health as real weaknesses.

Hellfang: The Robux Bundle Class

Hellfang is tied to a limited-time bundle, meaning it's the only new class you can guarantee without RNG or leaderboard grinding. There's no detailed kit breakdown available yet from community testing — treat any specifics you see as unconfirmed until more players get hands-on time.

If you're a collector or you want a guaranteed new exotic without gambling spins, this is the safest path. Just know that "limited bundle" means the window will close.

Twin Jackal: The Paid Ranged Standout

The bundle weapon that got the most screen time in early showcases is Twin Jackal, a 4,000 Robux dual-pistol ranged class. Community first impressions rank it as possibly the best of the non-tournament weapons.

Its kit leans heavily on dodge frames and multi-hit damage:

  • Black Trail: Glide forward leaving a barrage of bullets — 7 hits, 10.5x total damage, brief stagger
  • Dread Hound Pack: Three demon hounds converge into a bite — 17.5x hit, extended dodge frames on launch
  • Grave Wheel: Rising and falling bullet hail — 9 hits, 9.5x total damage around you
  • Twin Jackal (ultimate): Floating barrage — 22 hits, 20.625x total damage in front of you

The passive is what pushes it over the top: a successful Dread Hound Pack has a 20% chance to restore a missing Grave Wheel charge or reset another cooldown. Otherwise it heals you for 3% of damage dealt. Players describe it as "Sinister Trigger 2.0," and its ultimate reportedly applies a damage boost on top of the barrage.

Hollow and Blade of Dragonia: Tournament-Only

These two are the prestige unlocks. Hollow requires a top 5 tournament finish; Blade of Dragonia requires top 15. Both are solo and duo leaderboard placements, and neither has a fully documented kit yet in community sources.

Here's the reality check: one creator ran a full tournament attempt with a 7.8K gear score and finished with 34 million damage — while the leaderboard leader sat at roughly 1,000 million. That's not a small gap. If you want these classes, you need optimized gear, a maxed title, and a class that matches the week's modifiers.

How the New Tournament System Works

The tournament mode is a timed boss-rush format. Based on player experience, here's the structure:

FeatureDetail
FormatSolo and duo brackets
DurationApproximately 280 seconds per run
ObjectiveKill as many bosses as possible; total damage is scored
ModifiersRotate weekly, changing which classes perform best
Anti-cheatDedicated moderation targeting exploiters
RewardsLeaderboard placement unlocks Hollow and Blade of Dragonia

The rotating modifier system is the smartest part of the design. Because the "weak roll" changes each opening, a class that dominates one week may fall off the next. That keeps the ladder from calcifying around a single build — at least in theory.

One practical tip from early runs: don't judge your pace against the top of the leaderboard. The gap between a well-geared casual run and a top-5 run is enormous, and burning out on your first few attempts is normal.

Exotic Pity, New Codes, and Free Rewards

Two quality-of-life changes came with this patch that matter more than they sound.

Exotic pity system: Summon spins now have a pity mechanic, meaning a long dry streak eventually guarantees an exotic. If you've been saving spins, this is the best time to use them — the pity counter protects your investment.

New redeem codes: Community reports list several active codes from this update, including:

  • 20MVisit — lucky potions
  • 45KLikes — random GM blessing
  • Jackal — additional GM blessings
  • Silverine — reforged exotic ingots and tournament rewards

Redeem these before they expire. Lucky potions and GM blessings directly improve your summon odds, which stacks with the new pity system.

Should You Pull, Pay, or Grind?

Here's a decision framework based on what we know:

Your SituationBest Move
Sitting on 1,000+ saved spinsPull now — pity system protects you
Want a guaranteed new classBuy the Hellfang bundle before it leaves
Ranged/M1 build with good gearChase Twin Jackal or Draon
Magic build with a parry playstyleEmbertide is your best fit
Top-tier gear and clean executionGrind tournaments for Hollow
Casual player, limited timeSkip tournament classes, focus summons

The honest take: tournament-locked classes are aspirational content, not realistic week-one goals for most players. The summon and bundle classes are where the actual value sits for the average account.

Player First Impressions So Far

Community sentiment after the first wave of testing is cautiously positive. The most common takes:

  • Draon feels slow until buffed, but hits extremely hard afterward — high skill ceiling
  • Embertide is smoother early but needs a maxed title to reach its ceiling
  • Twin Jackal is the standout among non-tournament weapons, especially for ranged builds
  • Tournament difficulty is brutal — top placements require gear most players don't have
  • The pity system is the real winner of the patch for free-to-play accounts

One recurring complaint: class info screens don't show awakening details, so you can't fully evaluate a class before investing. Hopefully that's addressed in a follow-up patch.

For official game details and mode descriptions, check the Dungeon Lootr page on Roblox, which confirms the game now features 30+ classes and a max player level of 225.

Final Thoughts

The Dungeon Lootr new class update delivers exactly what the endgame needed: a reason to optimize builds, a competitive ladder with rotating rules, and enough new exotics to keep summon sessions exciting. The pity system quietly fixes the game's biggest frustration, and the tournament-only classes give top players something genuinely rare to chase.

If you're free-to-play, redeem those codes, use the pity system, and target Draon or Embertide. If you're a spender, Twin Jackal looks like the strongest guaranteed pickup. And if you're a grinder — well, the leaderboard is waiting, and it is not going to be gentle.